These software’s have many features that are helpful for designing and creating a garment, however when anlaysed it has shown that these software’s have limitations, hence many fashion retailers still follow the old method of reviewing and approving based on physical samples. Having physical samples has been more successful when making decisions especially for a particular season as there is the element of feel and touch.
Almost all these software’s have the same features of each other, creating patterns, Digitizing, Grading, Nesting, Matching, Simulating 2D patterns into 3D designs and 3D virtual models on runways. These software’s enable designer’s to create designs and add in textures of fabric and trims to complete the garment. However most of the fabric textures, colours and sewing trims etc. are graphic designs, hence will not look the same once the actual garment is produced in bulk. In addition to the above these software’s can only create designs for non-wash garments, this creates a confusion for designers for washed garments as the appearance may differ after a heavy wash. Likewise, there are many more limitations to these software’s which need to be resolved in order to streamline the fashion product development process.